The 5 man jungle squad has been added to the store. Working on an orc army has not distracted us from regular releases :).
Many of you requested after Female Guerilla models that we should do unit with separate weapons - and that's what we did . While it makes the kit more suitable from experienced modelmakers it definitely makes it easier to use those within variety of gaming systems.
To ensure that all works Robert had to tweak the models a couple of times. The minis, except weapons, were sculpted using traditional methods - fimo clay around brass wireframe. So...
Orcs... lots of them... WW2 US Army gear... YAY!!! At least that were the thoughts that crossed my mind when I thought it is right around time we should work on an army. The thought of lots of models swarming on the table was simply too tempting to resist, especially considering how fun greenskins are to work on. Something of such magnitude comes with challenges though - starting from design phase and ending on funding. The first can be solved with an experience (which luckily we have :D) the 2nd we wish to overcome with your help - by using crowdfunding.
Choosing the theme - planning it all out
When I sat to the table and started...
Thought I'd share initiative I've introduced to the workshop a while back. Each Friday we can step back from scheduled project and have some fun with the things we have in mind , those that do not fit regular releases. It is also time we can use for learning and trying out new things.
So what some os us have been doing during those Fridays?
Konrad from the very beginning had some idea about sort of crazy orc carrying cannon. He is huge Blizzard fanboy ;) so he wanted to stylize his model differently - somewhere in between regular orc image and the quirkier orcs from computer games universes. So he launched Zbrush and started sculpting...
Over at DakkaDakka forums I've mentioned that we're considering using crowdfunding for some of the projects. This resulted in some awesome replies and suggestions - especially OrlandotheTechnicoloured's posts brought some valuable points. Thus, so far we've come to this:
1. Kickstarter vs Indiegogo
If possible definitely Kickstarter. Most of the people seem to prefer it. I still wonder why - some people mentioned currency translations and that Kickstarer is US based. But the thing is that Indiegogo is US based too and we can set currency to US dollars. So I have a feeling that the reason may lie somewhere else.
I'm thinking about it...
Not only Jane and Anne got a restock but finally reinforcements arrived - so now a squad should be doable :) .
We're thinking about packing all as a boxed set - what do you think?
Hope you had a blast during Christmas time :) !
As the New Year draws near we would like to wish you all the best - lots of fun with friends and your families, good health, prosperous and enjoyable work, stunning holidays.
... or two ;) ...
If you ever thought that some computer games are expensive check price tags on the software used in the CAD world - dang, that's where things get REALLY expensive. Most of those can drain your budget quickly in a single swift blow, even if you're used to spending lots of cash on a hobby. Yup, they haven't been made with an average Joe in mind - rather studios and large workshops.
But does the design software have to be that pricey? The answer is - luckily not. There are lots of tools that can get you going with 3d design affordably. Better still , with 3d printing becoming slightly more popular, some companies...
That was a quickie - ever since oportunity to work on those apeared it has taken Kuba reasonably small amount of time to create first prototypes.
In fact it went so well I've asked Kuba to charge his Rhino-fu even furter and work on pistol set.
With those done adding a heavy weapon was really straightforward :) .
Displacement guns are available for a couple of weeks and I've just added the pistols. Heavy weapon variant should be released soon.
Again it was pleasure to see how well Rhino3d works for such projects.